SAND33P Posted November 23, 2013 Share Posted November 23, 2013 Only noticed this recently, almost half of my fonts aren't appearing, doesn't seem like it differentiates between OTF and TTF, and i dont have that many fonts either, not sure what other information i can provide, my PDN beta is up to date Quote Link to comment Share on other sites More sharing options...
Rick Brewster Posted November 24, 2013 Share Posted November 24, 2013 If the font isn't supported by DirectWrite, then it won't work in Paint.NET. Bitmap fonts, in particular, will no longer work. Thankfully these are essentially legacy fonts that aren't created anymore. 1 Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
SAND33P Posted November 27, 2013 Author Share Posted November 27, 2013 Cheers! Luckily i still have the older version of PDN through Liberkey, so i can use that Quote Link to comment Share on other sites More sharing options...
Rick Brewster Posted November 27, 2013 Share Posted November 27, 2013 Which fonts aren't working? It'd be nice if I can verify what type of fonts they are, and make sure it's not my code which is causing the discrepancy. Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
SAND33P Posted December 2, 2013 Author Share Posted December 2, 2013 (edited) The start of my font list - http://i.imgur.com/2m8LNjy.pngFonts shown in PDN 3 compared to 4 - http://i.imgur.com/OYeE0gj.jpg Are OTF fonts the problem ones? Edited December 2, 2013 by SAND33P Quote Link to comment Share on other sites More sharing options...
Rick Brewster Posted December 2, 2013 Share Posted December 2, 2013 I'm not sure but right now it's only enumerating the TrueType fonts. paint.net 4.0 gets the font list from GDI and filters to only the TrueType fonts. Device and Raster fonts are excluded. However, I remember making that choice when I didn't know whether Device or Raster fonts would work, so it wasn't a design choice or necessarily an inherent limitation. I'll check into this some more tonight ... 1 Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
Rick Brewster Posted December 3, 2013 Share Posted December 3, 2013 Ok this is fixed for the next update. Thanks for letting me know! 1 Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
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