legend513 Posted October 22, 2009 Share Posted October 22, 2009 I couldn't remove the black pixels for some odd reason... But I think I did okay. Quote Link to comment Share on other sites More sharing options...
Sharp Posted October 25, 2009 Author Share Posted October 25, 2009 Looks good. Quote [Glass Ball Tutorial] [My Gallery] [starscape Tutorial] [My Sig Tutorial] [My dA] Link to comment Share on other sites More sharing options...
schmang Posted November 1, 2009 Share Posted November 1, 2009 It's funny how something so relatively simple can be a lot of fun to do. After going through the tutorial on how to make a glass ball, I decided to do something of a similiar nature with using Gaussian Blur and the Motion Blur effects. Quote Link to comment Share on other sites More sharing options...
Supertycoon Posted November 11, 2009 Share Posted November 11, 2009 Neat, but I don't like my result. I can't figure out what's wrong with it though. Quote Link to comment Share on other sites More sharing options...
CharleX Posted November 25, 2009 Share Posted November 25, 2009 My Try. I couldn't really figure out how to get rid of the black pixels outside of the shadow so I just used Gaussian Blur. Quote Link to comment Share on other sites More sharing options...
Zoe Posted November 29, 2009 Share Posted November 29, 2009 cool i like this i will give try Quote I am crazy about paint.net Link to comment Share on other sites More sharing options...
TheDragon1982 Posted December 4, 2009 Share Posted December 4, 2009 this is my 1st glass ball: and here is my 2nd glass ball... a dragonball with 4 stars: i'm a dragonball-fan :oops: Quote Link to comment Share on other sites More sharing options...
LookItsEnzo Posted December 24, 2009 Share Posted December 24, 2009 Hello! This is my first post & first use of a tutorial using Paint.net and its forums. I hope you all like it. Once I saw Sharp's finished product having the two light-focal points at the top, it got me thinking as to an idea on putting a visible light source.. Once I did the shadow, I figured why not make a spot light! Light Rays & Gaussian Blur! Can't go wrong, hah. The only thing I'd like to apologize about is the size of the picture. Its 40px larger than it should be (don't know if its a huge offense) but I'm unaware as to how to reduce the size of the image while maintaining the "look" of the piece. I didn't want to end up having this oddly-illongated looking image which, when I attempted to change it, is all that happened. Sorry! -Enzo Quote Link to comment Share on other sites More sharing options...
ludster6 Posted December 29, 2009 Share Posted December 29, 2009 So this is the first time I have done anything with a program like this... I can take criticism well because I understand that is how I become better. Anyone got any tips for what I could do better next time? And thanks for making this tutorial! I would not have figured it out on my own, this is amazing!!! Quote Link to comment Share on other sites More sharing options...
Jasperr Posted January 2, 2010 Share Posted January 2, 2010 Nice ! Quote Link to comment Share on other sites More sharing options...
Sharp Posted January 5, 2010 Author Share Posted January 5, 2010 Haven't checked up on this thread in a while Great job everybody Quote [Glass Ball Tutorial] [My Gallery] [starscape Tutorial] [My Sig Tutorial] [My dA] Link to comment Share on other sites More sharing options...
Woody Posted February 11, 2010 Share Posted February 11, 2010 The World really is fragile after all huh? Quote Link to comment Share on other sites More sharing options...
Helena Posted April 15, 2010 Share Posted April 15, 2010 Thank you, I've learnt a lot and I think that has many possibilities. That's my try: Quote Link to comment Share on other sites More sharing options...
an evil guy Posted April 26, 2010 Share Posted April 26, 2010 (edited) BoudeAnything glass that isn't plat changed the direction of light, either bundeling it or the oposite, http://en.wikipedia....i/Lens_(optics), this means that the shadow of the ball should be a focal point, a point where the rays of light meet, so a point that is lighter then the rest. learn your physics . i get what you mean by the shadow should be distorted by the glass of the ball but i wouldnt know how i shud look and since you seem to be an expert on physics ide like to see your version of this with the focal point of the shadow please Edited April 26, 2010 by an evil guy Quote Link to comment Share on other sites More sharing options...
an evil guy Posted April 26, 2010 Share Posted April 26, 2010 Boude is this what you mean? Quote Link to comment Share on other sites More sharing options...
LukasMaximus Posted May 5, 2010 Share Posted May 5, 2010 Hmmm...I just can't seem to get this to work. I keep getting stumped at Step 9. When I click to use the to resize the shadow, it moves the elipses I made in Step 2. If someone can tell me what I'm doing wring it would be greatly appreciated. Quote Link to comment Share on other sites More sharing options...
Sarkut Posted May 5, 2010 Share Posted May 5, 2010 (edited) LukasMaximus, Step 8 tells you to add a new layer. The shadow needs to be on its own layer so that nothing else is affected when it is moved and resized. Edited May 5, 2010 by Sarkut Quote Link to comment Share on other sites More sharing options...
LukasMaximus Posted May 5, 2010 Share Posted May 5, 2010 LukasMaximus, Step 8 tells you to add a new layer. The shadow needs to be on its own layer so that nothing else is affected when it is moved and resized. Thanks, I'll go test this out ASAP. Quote Link to comment Share on other sites More sharing options...
LukasMaximus Posted May 6, 2010 Share Posted May 6, 2010 I'm still having trouble w/ this one. I did add the layer at Step 8, but when I get to Step 9, it still won't move the shadow. My elipses from Step 2 moves, and the shadow stays on the ball. Do I need to deselect the elipses and then select the shadow from Step 8? Because the elipses has been selected the whole time. Quote Link to comment Share on other sites More sharing options...
Sarkut Posted May 6, 2010 Share Posted May 6, 2010 (edited) You need to be sure that your shadow gradient is on its own layer, and that it is the working layer when you move and reshape the shadow. So, in the Layers window, click on the shadow layer immediately before moving the shadow. the elipses has been selected the whole time. The selection isn't tied to those ellipses. That selection will apply to whatever layer is the active working layer and won't affect the other layers. Edited May 6, 2010 by Sarkut Quote Link to comment Share on other sites More sharing options...
LukasMaximus Posted May 7, 2010 Share Posted May 7, 2010 Ok Sarkut. I finally figured out what was wrong. I did have the gradient on a layer of its own. What was wrong was that I was mixing up the :Move Selected Pixels: tool w/ the :Move Selection: tool. I am having trouble w/ my shadow though sitting under the ball, but I think I can figure that out. It's probably just some adjustments I'll have to make due to the fact that I can't follow every step exactly, it turns out differnt for everyone, so... Thanks for your help. Btw, when you mentionec selection, thats what made me consider that difference between the 2 move tools. Quote Link to comment Share on other sites More sharing options...
Treylan Posted May 17, 2010 Share Posted May 17, 2010 (edited) Here's mine. I took the liberty of adding an object into the ball as well. I know that the lighting bevel I put on it is less than perfect, but what'cha gonna do? I also used a different method for the shadows for the ball and object. Instead of using the MOVE tool, I used the ZOOM/ROTATE (CTRL + SHIFT + Z) tool to tilt the layer. One of the benefits of this method, is that when I created the shadow for the object, all I had to do was re-open the tool and the settings for the rotation and position were already in there from when I did the one for the ball. This tool also allows you to slide the layer around, so you can get the exact angle and position you like in one step while maintaining accurate proportions. Here's what I did for the object itself: 1.) After positioning the shadow for the ball itself, select the background layer and then add a new one. 2.) Paste your object into the layer and position it as desired. 3.) Duplicate your later. 4.) On the lower layer, create a black drop shadow . UNCHECK THE KEEP ORIGINAL IMAGE BOX and press OK. 5.) Press CTRL + SHIFT + Z. Once the tool loads, simply press ENTER. This will position the object shadow in the exact location it should be to line up with the shadow for the ball. If you're making a translucent object (something that light can partially pass through), then adjust your transparency setting for the shadow layer to something suitable. A light gaussian blur will help this effect as well. Edited May 17, 2010 by Treylan Quote Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted May 18, 2010 Share Posted May 18, 2010 Please excuse my double post. I went to edit the previous one and it added a new one when I hit save. Accidents happen - I deleted the surplus post for you. Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
hdm1111 Posted July 19, 2010 Share Posted July 19, 2010 (edited) I can't get the ball's shadow to work right. It won't show up at all. Edited July 19, 2010 by hdm1111 Quote Link to comment Share on other sites More sharing options...
Keeta Posted July 26, 2010 Share Posted July 26, 2010 I couldn't quite figure out how y'all did the shadow.But I got a look I liked;hope it's alright. Quote Link to comment Share on other sites More sharing options...
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