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Random Effect


pyrochild

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:UnsavedChangesSave:Download from my plugin set :UnsavedChangesSave:

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Having trouble finding inspiration? This plugin will help you take the first step towards creating that new 100% PdN masterpiece!

What does it do? It chooses a random plugin (or built-in effect), and randomizes the settings, to create a truly unique work of art.

Here's a game based on Random Effect: The Random Effect Image Game

Effects > Random Effect...

randomeffect.jpg

 

:UnsavedChangesSave:Download from my plugin set :UnsavedChangesSave:

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Does this plugin choose any random effect that has been installed onto your Paint.net or any random effect throughout Paint.net (like the ones you haven't downloaded before)

.:Latest:.

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Did it crash it, is there a crash log, or did it just close it? If the latter, do you happen to have a plugin called "close paint.net" installed? :D

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Nope, no crash log.

Didnt even ask me to save my awesome completely random picture :(

It just closed :cry:

haha, I dont think I have a plugin like that, unless you secretly included one in your plugin pack!!!!!!!

:lol:

Justtttt Kidddding

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Weird. Really weird. I'll look into it.

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[i write plugins and stuff]

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Any way to make CTRL+F run a different effect randomly?

 

Take responsibility for your own intelligence. 😉 -Rick Brewster

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I like this, but is it possible to make it a little less random to suite your current needs (e.g a random effect from the render menu or the distort menu depending on what you want to do with the picture)?

"Confusion is the welcome mat at the door of creativity." -Michaul Gelb

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This part?

Random Effect is amusing; it would be more so if a new effect were selected for every (Ctrl) + F. (I have a strong suspicion that this is impossible... oh well.
I remember I started out with that intention, and had to abandon it for some reason. Can't remember what that reason was, though. I'll look into it again.

Thanks.

 

Take responsibility for your own intelligence. 😉 -Rick Brewster

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  • 5 months later...

Merry Christmas, everyone, have an update.

viewtopic.php?f=16&t=21706

Random Effect 1.2:

-Randomize Effect and Randomize Settings buttons added. Now you can have it randomly choose another effect, or just change the settings on the one it already picked.

-Opacity increased. I was having trouble reading it.

-No longer recenters itself every time a new effect is chosen. That was annoying.

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  • 10 months later...
  • 9 months later...

  For some reason this crashes sometimes, always with the same error message, I don't know if there's a problem with this and Olden, but it seems like it since Olden runs just fine

File: C:\Program Files\Paint.NET\Effects\Random Effect.dll
      Effect Name: pyrochild.effects.randomeffect.RandomEffect
      Full error message: PaintDotNet.WorkerThreadException: Worker thread threw an exception ---> System.IndexOutOfRangeException: Indekset lå uden for arrayets grænser.
   ved PaintDotNet.Effects.UnfocusEffect.Apply(ColorBgra src, Int32 area, Int32* hb, Int32* hg, Int32* hr, Int32* ha) i D:\src\pdn\pdn_35x\src\Effects\UnfocusEffect.cs:linje 124
   ved PaintDotNet.Effects.LocalHistogramEffect.RenderRect(Int32 rad, Surface src, Surface dst, Rectangle rect) i D:\src\pdn\pdn_35x\src\Effects\LocalHistogramEffect.cs:linje 203
   ved PaintDotNet.Effects.UnfocusEffect.OnRender(Rectangle[] rois, Int32 startIndex, Int32 length) i D:\src\pdn\pdn_35x\src\Effects\UnfocusEffect.cs:linje 181
   ved PaintDotNet.Effects.Effect`1.Render(Rectangle[] renderRects, Int32 startIndex, Int32 length) i D:\src\pdn\pdn_35x\src\Effects\Effect`1.cs:linje 57
   ved PaintDotNet.Effects.Effect`1.Render(EffectConfigToken parameters, RenderArgs dstArgs, RenderArgs srcArgs, Rectangle[] rois, Int32 startIndex, Int32 length) i D:\src\pdn\pdn_35x\src\Effects\Effect`1.cs:linje 100
   ved Olden.Olden.RenderUnfocus(RenderArgs dst, RenderArgs src, Rectangle[] rois, Int32 startIndex, Int32 length)
   ved Olden.Olden.OnRender(Rectangle[] rois, Int32 startIndex, Int32 length)
   ved PaintDotNet.Effects.Effect`1.Render(Rectangle[] renderRects, Int32 startIndex, Int32 length) i D:\src\pdn\pdn_35x\src\Effects\Effect`1.cs:linje 57
   ved PaintDotNet.Effects.Effect`1.Render(EffectConfigToken parameters, RenderArgs dstArgs, RenderArgs srcArgs, Rectangle[] rois, Int32 startIndex, Int32 length) i D:\src\pdn\pdn_35x\src\Effects\Effect`1.cs:linje 100
   ved pyrochild.effects.randomeffect.RandomEffect.Render(EffectConfigToken parameters, RenderArgs dstArgs, RenderArgs srcArgs, Rectangle[] rois, Int32 startIndex, Int32 length)
   ved PaintDotNet.Effects.Effect.Render(EffectConfigToken parameters, RenderArgs dstArgs, RenderArgs srcArgs, Rectangle[] rois) i D:\src\pdn\pdn_35x\src\Effects\Effect.cs:linje 211
   ved PaintDotNet.Effects.BackgroundEffectRenderer.RendererContext.Renderer(EffectConfigToken token) i D:\src\pdn\pdn_35x\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:linje 128
   --- Slut på staksporing af indre undtagelser ---
   ved PaintDotNet.Effects.BackgroundEffectRenderer.DrainExceptions() i D:\src\pdn\pdn_35x\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:linje 372
   ved PaintDotNet.Effects.BackgroundEffectRenderer.Abort() i D:\src\pdn\pdn_35x\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:linje 328
   ved PaintDotNet.Effects.BackgroundEffectRenderer.Start() i D:\src\pdn\pdn_35x\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:linje 275
    ved PaintDotNet.Menus.EffectMenuBase.<>c__DisplayClass1d.<>c__DisplayClass21.<RunEffectImpl>b__10() i D:\src\pdn\pdn_35x\src\PaintDotNet\Menus\EffectMenuBase.cs:linje 827

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