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minaite

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  1. Thanx of comments. I'm not coding paint.net, I try to use it. Of what you told, would be great to bring Paint.NET into this millenium to act more wysiwyg way and not so much like between separate rooms (canvas vs plugin control areas & settings). Let's hope that Rick Brewster realises that soon. As far as I have understood, paint.net is ment to be easy to use, with good usability, but idea of splitting canvas and control dialogs separately don't implement idea of easiness and good usability. Sorry if I break the rules in forum to suggest improvements. I posted comments here for that plugin. And suggestions for that better wysiwyg implementation to main discussion area so that Rick and others might notice too that something should be done for to keep paint.net in this millenium and to improve usability in it. Isn't paint.net ment to be good tool, with good usability and essential tools, and not just a hobby? Good usability comes with good planning, good usability design and good coding implementation - many open source projects lack of good planning and design and I hope that such won't spread too much in Windows application world too (if coding community of an app is spread too much without coherent design and usability team work).
  2. Thank you very much of the plugin. Thus I find that idea of separate control window and the implementation of plugin functionality little difficult to use. For to use it properly, you need to add new layer every time when you want to insert picture object which perspective you want to edit. Of course layers are good to use sometimes too. It works on small, fixed size dialog window (separate control surface), where picture object which perspective you want to change shows smaller than its real size and you can't zoom the view, so it is more difficult and takes more time to do the perspective editing, especially if user wants to change perspectives of several picture objects. By default the control surface dialog windows has the whole picture as work area. And then because the surface control dialog is of smaller zoomed view, it is harder to select smaller work are with it. Would be very useful if control surface dialog could show by default or with setting the selection area of base picture directly as the work area. Is it hard coding work to add control area view zooming functionality? at least real size and double zooming, in addition to that present show whole picture canvas view. Tr's Distort this! effect seems to use quite much computer processor power, so seems that it is not so effective coded. Or the processing of pixels is so computing demanding, aguess. Generally the lack of wysiwyg usability with some of paint.net plugins is that things are done in separate dialog windows, so not in the base picture or on the layers, which would be better usability. Would be much better usability to have either tool in paint.net or plugin that could do perspective editing right this way: - select of paste picture object in base picture - select perspective tool, which adds dragging handles to each 4 corner of selected picture object - then you could use paint.net zooming too for smaller objects for to ease the accuracy of perspective editing - just drag each corner of the picture object for to edit the perspective that you want See attached picture. I thinks that proper perspective editing is quite basic feature of image editing, so would be great to have such basic feature (or proper plugin for that) in pain't net too. Of course more sophisticated feature in perspective editing would be ability to divide object into several division lines and to add handles, for to edit perspective even better (for examples in camera pictures of paintings or similar objects, where object in picture is not straight).
  3. Yes, I was aware of that Tr's Distort this! effect plugin, but it has several disadvantages. But it seems to be due paint.net fundamentals of dividing canvas into "base"canvas and separate "plugin work space" canvases. (I don't understand that philosophy of implementation, because for usability sake would be best to have one "work place" canvas and separate dialogs just for settings and tools, so like it partly is in paint.net and partly is not: for example there is colour selection dialog but you work on base canvas ... but plugins are forced to create separate work area canvas dialogs and then to reflect work from there to base canvas - and that implementation has limitations). For to use Tr's Distort this! effect plugin properly, you need to add new layer every time when you want to insert picture object which perspective you want to edit. It works on small, fixed size dialog window (separate control surface), where picture object which perspective you want to change is shown smaller than its real size and you can't zoom the view, so it is more difficult, less accurate with mouse in smaller-zoomed work-area and takes more time to do the perspective editing, especially if user wants to change perspectives of several picture objects. That Tr's Distort this! effect seems to use quite much computer processor power, so seems that it is not so effective coded.But on the other hand it does very good quality in picture in changing perspective. Generally the lack of wysiwyg usability with some of paint.net plugins is that things are done in separate dialog windows, so not in the base picture or on the layers, which would be better usability. Maybe paint.net should improve the fundamentals, architecture more coherent and more wysiwyg. Would be much better usability to have either tool in paint.net or plugin that could do perspective editing right this way: - select of paste picture object in base picture - select perspective tool, which opens separate dialog just for its settings and adds dragging handles to each 4 corner of selected picture object in base canvas (because changing size of selection area work in base canvas picture, so why don't plugins work the same way? It woulb be coherent implementation of functionality and not 2 different ways, like at the present is the fundamental) - then you could use paint.net zooming too for smaller objects for to ease the accuracy of perspective editing - just drag each corner of the picture object for to edit the perspective that you want I think that proper perspective editing is quite basic feature of image editing, so would be great to have such basic feature (or proper plugin for that) in pain't net too, for to add pictures and textures and text elements into surfaces and sides of base canvas images more effectively and properly. Of course more sophisticated feature in perspective editing would be ability to divide object into several division lines and to add handles, for to edit perspective even better (for examples in camera pictures of paintings or similar objects, where object in picture is not straight). Maybe The Governor of paint.net architecture of implementation of tools and plugins functionality should plan and design a little bit more. I suppose that easiness to use with minimal effort is the corner stone of paint.net - or is it?
  4. Yes there are some plugins for perspective editing, but they are far from the usability, easiness and time saving of real wysiwyg perspective tool. I added suggestion picture of such perspective tool in that my previous message. I made that example pic with another image editing perspective tool in few minutes quickly (such can be done even 2 minutes easily), pasting add-on image ("paint.net is the best" -text images) on base picture several times and dragging those add-on images on corners into sides of cube and perspective-cube very easily. With present tools and plugins in paint.net such to do is very hard to do and takes lots of time - because lack of tools and the plugins are not wysiwyg oriented.
  5. Thank you for the latest update. It there any information of future development plans? Especially Paint.Net still lacks a tool, that many other same level image/picture editing software have. Here is example of perspective tool in gimp, where you can drag/stretch individually of the corners of selection area in picture (or whole picture too), for to change perspective or to fit add-on picture into perspective of base picture or an area in base picture (like into perspective of cube side shape in base picture) correcting perspective of a photo of a painting: www.johnphilipjones.com/video-gimp-28-perspective-tool.html adjusting other image into perspective of laptop screen: www.youtube.com/watch?v=ykyFmWaQJ1g Those are much more difficult to do with Paint.Net, with its tools and available plugins because there is not so easy wysiwyg-tools available yet in Paint.Net for to edit perspectives. Is there any plans that Paint.Net would have such perspective tool too?
  6. Paint.Net still lacks a tool, that many other same level image/picture editing software have. Here is example of perspective too in gimp, where you can drag/stretch individually of the corners of selection area in picture, for to change perspective or to fit add-on picture into perspective of base picture or an area in base picture (like into perspective of cube shape in base picture) correcting perspective of a photo of a painting: www.johnphilipjones.com/video-gimp-28-perspective-tool.html adjusting other image into perspective of laptop screen: www.youtube.com/watch?v=ykyFmWaQJ1g Those are much more difficult to do with Paint.Net, with its tools and available plugins because there is not so easy wysiwyg-tools available yet in Paint.Net for to edit perspectives. Is there any plans that Paint.Net would have such perspective tool too?
  7. How can I tilt image / picture / selection in Paint.net, for example 25 degrees? I don't mean rotating, but to tilt picture or selection like letters i and l in text in this picture http://www.wearetilt...ex_showreel.gif How can I do that? Is there some way in Paint.net to do that or some plugin? Even better would be Perspective-tool, like in Gimp. With it you can stretch each corner / selection point of the picture separately to whatever perspective form you like, like in this picture http://media.tumblr....yYXn1qazied.jpg
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