myxlplyx

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About myxlplyx

  • Birthday 01/01/1970

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  • Location
    Jersey Shore
  • Interests
    Video games, Guitar, Hobby Programming, Art, worshipping the almighty TV, TV is our friend
  1. Ok, feel free to hammer me, hehe. How about a "User Window" in Windows menu that allows loading of things as with user defined plugins(DLLs) into a folder like the "effects" menu. A persistent tool window like Tools, Colors, etc, thats tabbed(maybe starts with 2 tabs on paint.net load), and a plugin can add to the existing tabs or invoke a method to create more tabs in it similar to firefox's tabs. In the "user tool" , a plugin can link an icon of choice to execute a drawing function( a picture, a function whatever). Maybe it loads empty or has a few "Brewster" shapes, then there is also a "user menu" next to "effects" or somewhere that adds plugin objects to the "user tool" thru links (obviously you might want a user.ini that might automatically load "user tool" plugins on startup of Paint.net to this). I have always thought there were effect plugins that might be more one click suitable, and it would add the ability of user defined "objects" , that might not necessarily be included in the paint.net package but are custom tuned to a users specific specialty needs. And this would place paint.net ahead once again in customability and ease of use. Ok, people ...fire away at me lol.
  2. I hadn't seen any zigzag type tools so this might be useful. Beta 3.4 Tried to update a lot of stuff. It is what is. Finally got a couple of C# books. Did something interesting, was able to open a form, then close the pdnbase form releasing the drawing controls. The new empty form stayed open(a customtoolbar for shapes?), but don't know if the new form can do any of the necessary things like Update() and effectokenupdate. Need "Handshaking" or something someone said? I'm guessing you could probably use sounds, or even use XNA Gamestudio Express features for whatever purpose being it's C#, say for "Sprites" or DRAW Gamestudio Sprite frames not that you would need to(WINK). I think a font creator plugin would be very cool. http://home.comcast.net/~aeternum/these/mystuff.htm
  3. I made the buttons update on use. Any better? http://home.comcast.net/~aeternum/these/mystuff.htm http://home.comcast.net/~aeternum/these/myfiles/Shape_umabob.zip
  4. Well, here's my first plugin. It's pretty clunky (an alpha), but here it is: '>http://home.comcast.net/~aeternum/these/myfiles/Shape_umabob.zip It uses machine randoms to add "tv snow" effect to the shapes. I used the 2005 PLUGIN TEMPLATE(switch out the 3.05 dll's). I also used an early BoltBait example mimicked directly his methods of TOKEN passing. Also, used his clipping, mypen, and anti-alias methods. You can click on certain labels to adjust certain fields. I don't really know what I'm doing. The rays function function as vectors with magnitude for the length. As a shape thingy, i added the 'e' to the name to keep ya from having to scroll, as this dumps ya back out everytime(I don't know how to fix). A problem I have with C# is communicating between .CS files and the Forms. I can't get anything from the Render routine back to the FORM routine(messing up another few ideas i have), and for everything else going i use tons of token passing variables(very messy). Any help would be much appreciated. I didn't post the code yet cause it's pretty bad(a lot of cosmological constants in it).
  5. I'm glad to see interest in this. After checking out some of BoltBait's code, I'm understanding alittle more about C# symantics. The Liogo site is nice too(been there once just passing before). Being from the Commodore 64, apple2e assembler-machine language-peek poke era, and having gone for Cobol, Pascal, etc but not c or c++, I might not have the best luck(I'm trying to learn c#), but I'm gonna fool with this. If any of you have ideas or abilities, you might want to make this yourself as I can't make any promises as to my success(I'm not worthy) or time devotion. And seeing that there's already a Logo.net(Liogo) maybe you'ld be better off using that. The best other reason I can see for doing this is that it could be a great scripting language of sorts if it was able to call other already present Paint.net tools ,effects, adjustments. Oh, also you can check out the Logo Foundation http://el.media.mit.edu/logo-foundation/ for logo stuff. Maybe Boltbait is already in motion on this? Also, was gonna try to make a "custom usertool" window seperate from the "tools" for plugin developers to add shapes(triangle , hour glass, etc), but as I don't know where to start or how to put it into the "view" menu, that idea will likely be abandoned. p.s. can anyone direct me to a good book that tells about intel OS system memory addresses(old school assembler-machine language type stuff)?
  6. Do you hand write your webpages or use a program? I was handwriting mine (it sucks), but just downloaded Microsoft Visual Webpage Developer(ASP.NET) Express (free one)and am going to try that.
  7. Sorry to post to my own post, but maybe this might spark peoples interest. I made this with Windows Logo32, with very little code, and almost no modification(i shrank it and converted from BMP to PNG)
  8. This might kill 20 birds with one stone. A turtle-logo-ish plugin would allow non programming oriented(and kids) to make great use of Paint.net, as well as allow advanced people easy control. It would also allow use of many simple text type examples on the net as well as allow for an easy scripting type language use inside Paint.net. Why not use a Logo program and import it, you ask? Because within Paint.net, it would allow flexibility, and give you features that already exist on the net(why reinvent the wheel)without needing to add them to Paint.net. As a plugin you could develope it independently or Paint.net, and it would require no learning curve. I've seen requests for being able to locate points in a layer, Logo already can do this easily. It would also add degree ability(etc 360 degrees). And you could easily create perfect circles, squares, and complex shapes that might not easily be drawn(I was gonna suggest the circle tool change colors or change shapes on perfect symmetry before I thought of this). It might also reduce the need for "brushes", a feature I saw a request for that I thought was a good idea. It adds recursion(granted, you might need to add an emergency stop button in the plugin window for infinite loops) to make trees and stuff. Users can also build one tool upon another easily, and share their tools with one another. You can add access to internal effects, adjustments, tools, making it a scripting language of sorts; if paint.net updates something, simply create a new plugin to address the issues, and not the scripting of the language. Consider this: Microsoft Windows Logo32.exe takes up about 860K and includes multiple turtles, and sounds and features that could be written out of the plugin, so it would take less space. Logo/Turtle is a language of math and graphics, perfect for programs like Paint.net, and this plugin would set Paint.net above all other programs of it's class allowing people of all experience groups powerfull and easy abilities.(I could go on with more, but I'll try to limit this in case you people think this is really stupid). I would try to write this plugin myself, but I'm having trouble making a plugin that makes a simple point on the screen in C#, 8P. You can even make a free plugin of this type to entice, and a more powerfull one that costs(a reasonable price) for more professional usage. If ya want me to go into more detail about how I think something like this should be implemented in the effects in Paint.net, inquire(before this gets locked). I also have another great plugin idea(even better) but won't post it until I see how this thread does. I wanted to post a picture I made with Microsoft logo http://www.softronix.com/logo.html but don't know how to upload it, so I can't(it's a .png).