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Showing content with the highest reputation on 01/14/2017 in all areas

  1. A very simple plugin to render clock. Clock.zip
    5 points
  2. And the winners are: In first place with 9 votes is: Pixey Second place with 8 votes is: Scooter Third place with 7 votes is: Pixey Thank you everyone for entering, as it was a difficult subject. But what amazing entries from everyone .
    2 points
  3. Thanks Again Xod, I enhanced the results with some shadows and bevels. I also changed the colors of the handles by selecting each one separately and using color adjustments.
    2 points
  4. Dipstick was too quick!
    2 points
  5. Perhaps Red Ochre's "Slinky" effect might be a good start?
    2 points
  6. 2 points
  7. Oh BOY! How realistic is this - once again. You make the most amazing radios IMHO. It's so shiny and the floor too is so like real tiles. Bravo .
    1 point
  8. WOW! @Woodsy ! I really like your style, very beautiful. ( Nostalgic radio device) Thank you so much.
    1 point
  9. The 'Century Gothic' font is provided by MS Office. People who don't have Office installed will not be able to use this plugin. You'll want to use an alternative default font, or have a fallback font for when 'Century Gothic' fails.
    1 point
  10. You're welcome ! BTW You mean an alternative to the existing tutorial ? Let me take my time...
    1 point
  11. You're very good at these Woodsy! Some tricky shapes to wrap the veneer texture around - very successfully done! (I think there is a small problem with the direction of the reflections of the pearlescent knobs? - try duplicating the 'real' knobs and moving them down, without flipping vertically)
    1 point
  12. Hello @Nai - It's so nice to have you back on the forum. That image is gorgeous. It's so crisp and clear and dreamy too .
    1 point
  13. Hi Nai! Your latest image absolute perfect. Thank you so much.
    1 point
  14. I know mosaic effects have been done before, but hopefully this one is different enough that someone will find it useful. Uses path brush settings. (Found under Artistic) User Interface: Control size: Sliders determine average size of tiles in pixels. Otherwise they determine how many tiles across and down. Tesserae across & Tesserae down: will also affect image due to changes in sampling. lock: when selected, the above sliders will be locked together. Tile irregularity: variation from square tiles to more irregular. Cement Thickness: pixel width between tiles. Cement Color: color between tiles. Reseed: generates new random tile shapes Blend Factors/Positions: These affect the path brush, Something to experiment with. AntiAlias: Does what it says, hopefully Here's an example of a more abstract effect with different brush settings: Tesserae.zip
    1 point
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