Myrddin Posted September 22, 2007 Share Posted September 22, 2007 That UI bears a striking resemblance to a colour effect by Ed, yet there is no such effect listed in either of his packages... There is Glass Blocks but it doesn't follow a colour effect UI. EDIT: just noticed that I too have Magic Glass, but I can swear down on my life that I haven't downloaded it as an individual file. It also doesn't appear to modify the picture in any way neither, so is very puzzling indeed. How to Save Your Images under Different File Types My dA Gallery Link to comment Share on other sites More sharing options...
jerkfight Posted September 22, 2007 Share Posted September 22, 2007 That UI bears a striking resemblance to a colour effect by Ed, yet there is no such effect listed in either of his packages...There is Glass Blocks but it doesn't follow a colour effect UI. EDIT: just noticed that I too have Magic Glass, but I can swear down on my life that I haven't downloaded it as an individual file. It also doesn't appear to modify the picture in any way neither, so is very puzzling indeed. The same thing with me, wierd, anyway it does modify the pic at least if its in redscale... Link to comment Share on other sites More sharing options...
Bob Posted September 22, 2007 Share Posted September 22, 2007 Ed's Easter Egg? No. Way. I've just seen Bob. And... *poof!*—just like that—he disappears into the mist again. ~Helio Link to comment Share on other sites More sharing options...
Rick Brewster Posted September 22, 2007 Share Posted September 22, 2007 pyrochild may be ignoring the EffectCategory placed on effects. Rotate/Zoom uses EffectCategory.DoNotDisplay because it is implemented as an effect, but we want to manually place it in a specific place (in the Layers menu). It's possible Ed Harvey just has another effect in his DLL that he didn't want to make public yet, and thus put the [EffectCategory(DoNotDisplay)] attribute on it. The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
jerkfight Posted September 22, 2007 Share Posted September 22, 2007 pyrochild may be ignoring the EffectCategory placed on effects. Rotate/Zoom uses EffectCategory.DoNotDisplay because it is implemented as an effect, but we want to manually place it in a specific place (in the Layers menu).It's possible Ed Harvey just has another effect in his DLL that he didn't want to make public yet, and thus put the [EffectCategory(DoNotDisplay)] attribute on it. Ok rick thanks for clearing this up Link to comment Share on other sites More sharing options...
pyrochild Posted September 22, 2007 Author Share Posted September 22, 2007 pyrochild may be ignoring the EffectCategory placed on effects.[...]It's possible Ed Harvey just has another effect in his DLL that he didn't want to make public yet, and thus put the [EffectCategory(DoNotDisplay)] attribute on it. True on both counts. ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
Enormator Posted September 23, 2007 Share Posted September 23, 2007 If now you can make it also do actions (with tools like the text tool) for you, you are my hero! A while ago I created a font and I had to type every single letter into a single pic and always do the same effects to it again and again. (A font for Blobby Volley) Link to the font: http://blobby.redio.de/forum/showthread.php?tid=139&pid=983#pid983 :Link: website Link to comment Share on other sites More sharing options...
MiguelPereira Posted September 23, 2007 Share Posted September 23, 2007 If now you can make it also do actions (with tools like the text tool) for you, you are my hero! I may be wrong but i think that Tool and adjustments, etc... , basically the things outside the effects folder aren't accessible through plugins. It comes from the effects architecture impossibility to access the other things properties. But he would be my hero too if could make that... [The stock on my sig is a photo I took not a render from Splatter] [My deviantART][My Gallery][My Space] Link to comment Share on other sites More sharing options...
Blooper Posted September 23, 2007 Share Posted September 23, 2007 Erm, I have the same thing as Magic Glass, except with True Gaussian Blur. I see no difference with regular gaussian blur. http://synthastic.deviantart.com http://soundcloud.com/siderealenterprise Lockerz invites are available, PM me Link to comment Share on other sites More sharing options...
MattBlackLamb Posted September 23, 2007 Share Posted September 23, 2007 I've got true gaussian blur too, it can go higher than normal gaussian blur. dA Son, someday you will make a girl happy for a short period of time. Then she'll leave you & be with men that are ten times better than you can imagine. These men are called musicians. Link to comment Share on other sites More sharing options...
pyrochild Posted September 24, 2007 Author Share Posted September 24, 2007 Updated. Fixed some bugs, including one that made it crash for me a couple times. ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
jerkfight Posted September 24, 2007 Share Posted September 24, 2007 Updated. Fixed some bugs, including one that made it crash for me a couple times. err your evill lol You changed the effect not show thingy... Now i cant mess with those effects Link to comment Share on other sites More sharing options...
Fisherman's Friend Posted September 24, 2007 Share Posted September 24, 2007 You changed the effect not show thingy... Now i cant mess with those effects That's the reason why I keep old versions of plugins. Link to comment Share on other sites More sharing options...
pyrochild Posted September 24, 2007 Author Share Posted September 24, 2007 That's the reason why I keep old versions of plugins. OK, but don't complain to me when your old version crashes and you lose 2 hours worth of work. Seriously. I don't wanna hear about it. ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
Fisherman's Friend Posted September 24, 2007 Share Posted September 24, 2007 OK, but don't complain to me when your old version crashes and you lose 2 hours worth of work. Seriously. I don't wanna hear about it. I never would as I have found no other usage for scripting than sharing "the steps" with friends at the moment. So you won't hear a word. Seriously. :wink: Link to comment Share on other sites More sharing options...
david.atwell Posted September 24, 2007 Share Posted September 24, 2007 OK, but don't complain to me when your old version crashes and you lose 2 hours worth of work. Seriously. I don't wanna hear about it. I never would as I have found no other usage for scripting than sharing "the steps" with friends at the moment. So you won't hear a word. Seriously. :wink: Okay, then don't complain to him when your old version crashes on them and THEY lose 2 hours worth of work :-) (okay, unlikely, but I thought it was funny...) The Doctor: There was a goblin, or a trickster, or a warrior... A nameless, terrible thing, soaked in the blood of a billion galaxies. The most feared being in all the cosmos. And nothing could stop it, or hold it, or reason with it. One day it would just drop out of the sky and tear down your world.Amy: But how did it end up in there?The Doctor: You know fairy tales. A good wizard tricked it.River Song: I hate good wizards in fairy tales; they always turn out to be him. Link to comment Share on other sites More sharing options...
Fisherman's Friend Posted September 24, 2007 Share Posted September 24, 2007 Okay, then don't complain to him when your old version crashes on them and THEY lose 2 hours worth of work :-) (okay, unlikely, but I thought it was funny...) Heh, heh... Neither me nor my friends are jobless and have the time to play with effects for 2 hours. Also you can use both versions, you only have to close PDN and change the dll. And now enough! Regardless who uses it or doesn't use it, this plugin is great work and it's thread shouldn't be used for pointless discussions. Link to comment Share on other sites More sharing options...
pyrochild Posted September 24, 2007 Author Share Posted September 24, 2007 The reason I removed the so-called "Ed's Easter Eggs" is because he set them up to NOT be usable from Paint.NET. Obviously, he must have had a reason for doing so. They're likely buggy, unfinished, not ready for public consumption, subject to MASSIVE changes between now and when Ed decides they're ready for release, etc. If he doesn't want people running those effects, than I honestly have no right to undermine him; it's his decision. When he feels those effects are ready for the public, he will make them properly available. Until then, be patient. ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
Fisherman's Friend Posted September 24, 2007 Share Posted September 24, 2007 Of course you have reasons, and I respect them. The point is on the one side that I want to see what's in dlls I get, one the other side it's just fun. Is rotate zoom now not more usable with script lab? Link to comment Share on other sites More sharing options...
pyrochild Posted September 24, 2007 Author Share Posted September 24, 2007 Rotate/Zoom still works fine. The original reason I ignored the code that told Paint.NET not to include effects in the menu was specifically to allow Rotate/Zoom to be used from Script-thingy. I didn't realize at that point that that code was being used by anything other than R/Z. Stupid assumption... ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
barkbark00 Posted September 25, 2007 Share Posted September 25, 2007 Bug/Quirk? Repro: Go through the first 3 steps of my Snowflake tut. Load the included *.sls file into ScriptLab. Quickly now, hit 'OK' on the ScriptLab dialog before preview renders. Everything in the top area should look fine but the bottom portion of canvas will have distorted/brighter snowflakes. /Blatant self-promoting masked in concern for the PdN community... Take responsibility for your own intelligence. 😉 -Rick Brewster Link to comment Share on other sites More sharing options...
pyrochild Posted September 25, 2007 Author Share Posted September 25, 2007 Bug/Quirk?Repro: Go through the first 3 steps of my Snowflake tut. Load the included *.sls file into ScriptLab. Quickly now, hit 'OK' on the ScriptLab dialog before preview renders. Everything in the top area should look fine but the bottom portion of canvas will have distorted/brighter snowflakes. /Blatant self-promoting masked in concern for the PdN community... Woah! Weird... I don't have time to look into this right now, so until I get a chance to investigate, you can use Ctrl+Z to undo, then Ctrl+F to redo, and it should render properly. ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
RollingTreasures Posted November 9, 2007 Share Posted November 9, 2007 This plugin won't work in the newest version of Paint.net (Alpha Release build 3.20.2865.28203) at least not for me. Had no problems with ScripLab before I updated PDN Here's the error return: File: C:\Program Files\Paint.NET\Effects\ScriptLab.dll Effect Name: pyrochild.effects.scriptlab.ScriptLab Full error message: System.NullReferenceException: Object reference not set to an instance of an object. at PaintDotNet.Menus.EffectMenuBase.PopulateMenu() at PaintDotNet.Menus.EffectMenuBase.PopulateEffects() at pyrochild.effects.scriptlab.ConfigDialog..ctor() at pyrochild.effects.scriptlab.ScriptLab.CreateConfigDialog() at PaintDotNet.Menus.EffectMenuBase.RunEffect(Type effectType) I really like this plugin ... hope we can figure out a fix. "Rule 9) Be courteous to others. Constructive criticism is generally welcome and encouraged. Starting fights and being rude is not." Constructive criticism does not include abuse. Tact \tâkt\ n Acute sensitivity to what is proper and appropriate in dealing with others, including the ability to speak or act without offending. Link to comment Share on other sites More sharing options...
david.atwell Posted November 9, 2007 Share Posted November 9, 2007 Pyrochild is waiting for the final release to fix the code. The Doctor: There was a goblin, or a trickster, or a warrior... A nameless, terrible thing, soaked in the blood of a billion galaxies. The most feared being in all the cosmos. And nothing could stop it, or hold it, or reason with it. One day it would just drop out of the sky and tear down your world.Amy: But how did it end up in there?The Doctor: You know fairy tales. A good wizard tricked it.River Song: I hate good wizards in fairy tales; they always turn out to be him. Link to comment Share on other sites More sharing options...
Ash Posted November 9, 2007 Share Posted November 9, 2007 Alpha = for testing only, Use 3.10 for real work. All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ] Link to comment Share on other sites More sharing options...
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