midora

Animated Images

200 posts in this topic

Well I started with 750 frames, but sub-divided by 2 to reduce file size. The result is smaller size, but not as smooth. This was a time-lapse shot that I converted to animated gif.

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Update 0.6 (21.3.2015)
- New setting 'GIF'. Will be added to the first layer on load (just a hint for
  other tools about the source of the layers).
- New setting 'reverse'. Adds all frames generated up to the current layer in
  reverse order to the animation (not including the first and the current frame)
 

Bonus of the day:

AnimateIt - A simple animation viewer Effects->Tools->Animate It

0.1 (21.3.2015)
- First public release
- Simple player functionality
- Allows to copy the current frame to the clipboard in PNG and DIB format.
- Support for animated GIF files (AGIF).
 

AnimateIt.Effect.Dialog.jpg

 

Edited by midora
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This is so much fun - thank you @Midora :) .

 

EM6KCeE.gif

 

Edit:  Added more speed.

Edited by Pixey
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Nice one Pixey. I hope that wasn't Seerose's boat....

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Nice update. It can now save directly to *.gif and the "reverse" command works great. It will be a big help when making loop animations.

 

Thanks.

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Pixey likes to tell us small stories in images. That's something I like a lot.

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Nice update. It can now save directly to *.gif and the "reverse" command works great. It will be a big help when making loop animations.

 

Thanks.

 

Yeah 'reverse' has been inspired by your bouncing ball. It reminded me that Yellowman requested something like this long-time ago in an other thread. 'reverse' should get an optional parameter how many frames you should reverse.

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I tested reverse on this puzzle. It helped to quickly put the pieces back together...

 

<Image removed - Forum rule #12]

Edited by Ego Eram Reputo
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That's too much, I have to close my eyes ;)

 

Rebecca.gif

 

Artist is Jim Sachs done on Amiga a while ago (1986, Defender of the Crown).

 

Here is an other one from the same artist (extended with a reverse command)

 

Kiss.gif

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@racerx - that image was far too 'adult' for this forum. Please remember that we pride ourselves on being "family friendly".

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OK, only images of inanimate objects from now on...

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People are fine. That amount of skin is not.

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OK, only images of inanimate objects from now on...

 

Animation in general is fine. But as quite often in life: Less is more.

For me the image was still on the OK side, but someone has to decide, this is nothing against you.

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Nice one Pixey. I hope that wasn't Seerose's boat....

 

@racerx! which boat?  :)

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There seems to be a few people on here who get this, but how do I create Animated gif to start with ? Does this plugin do it or do I need some other software to do it before I open a gif into pdn ?

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There seems to be a few people on here who get this, but how do I create Animated gif to start with ? Does this plugin do it or do I need some other software to do it before I open a gif into pdn ?

 

It all depends which kind of animation you like to do.

 

- Some people using 3d renderers to create high quality frames.

- Some are using online tools to generate effects on a still image or to convert a text string to a fixed set of animation types.

- Some using the plugin to overlay an existing gif with a text

- Some are doing the 'hard' way and draw frame by frame using the plugin to control background, foreground and timings of the frames.

- Some just like to create slideshows which is easy with the plugin

 

The plugin zip contains an example folder. If you are opening the .pdns in the folder you can see how the frames are setup und tagged in the layer names. The readme has a basic howto section.

 

So install the plugin, load one of the example pdns, manipulate some layers, save it as .agif or .gif and load the result with AnimateIt.Effect to check the generated gif by stepping through the single frames.

 

Summary: Animated gifs are the digital variant of flipbooks in the good old non-digital world. Some people are using animated gifs to store video sequences but this is not a quite good idea because the files are getting too big, you should use movie file formats for this.

Edited by midora
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If there is time later on (after a first published version of the plugin) I would like to add more automation features like the water reflection transition which is so popular. Here a single image converted to a gif with a water reflection transition. This one is on giphy.

 

sunset%20blue%20landscape.png   

 

sunset%20blue%20landscape.gif

Edited by midora
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Thank you for the explanation. I would just like to create small pictures with water ripple or an object moving across a page. I will download and try to understand a little more about it.

 

By the way, how do you switch off AnimGIF.dll. ?

Edited by mottoman
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By the way, how do you switch off AnimGIF.dll. ?

 

Remove it from the effects folder or what I'm doing just rename it from .dll to .dlx.

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Remove it from the effects folder or what I'm doing just rename it from .dll to .dlx.

Thank you.

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lfmdh6l7.png Midora! I am very impressed. Thank you for the effort.

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SIgh.This just will not show up in my pdn.I downloaded it into the effects folder then I deleted them out of there AFTER I did some reading and I put them into the filetype folder but still nothing.Any ideas anyone?

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I did.It just says to put the file in file type folder(which I did)instead of effects folder.

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Johnny - if you read the instructions in the Zipped File - Read Me Text - it says to put them into Effects Folder:

 

| Installation
+-------------------------------------------------------------------------------
Follow the instructions carefully
- Unzip "AnimateIt.Effect vX.X.zip"
- Copy the two files AnimateIt.Effect.dll/.dlc to the Paint.NET\Effects\
  folder
After a restart of Paint.NET you will find the plugin at
  Menu->Effects->Tools->Animate It...
oder für deutsche Anwender unter
  Menu->Effekte->Werkzeuge->Animiere es... ;-)

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