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TR's Custom Random Filler (January 28th, 2015)


TechnoRobbo

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On 3/20/2017 at 10:11 AM, RoosSkywalker said:

This is absolutely amazing but if I may add a suggestion to this otherwise great plugin?

An option for seamless filling. That would make creating textures for games infinitely easier. Heck I would even pay for it, if you accept €.

 

I dont know if this would help but try this plugin. Its for photoshop though.

If this doesnt help try boltbaits one for paint.net.

 

 

For Photoshop:

 

 

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24 minutes ago, Foxxey said:

I dont know if this would help but try this plugin. Its for photoshop though.

 

That plugin is a Photoshop automation script, it will not work in Paint.NET.

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Plugin Pack | PSFilterPdn | Content Aware Fill | G'MICPaint Shop Pro Filetype | RAW Filetype | WebP Filetype

The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait

 

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5 hours ago, null54 said:

 

That plugin is a Photoshop automation script, it will not work in Paint.NET.

I literally said that

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  • 1 year later...

hey, not to be absolutely crazy, but you think you could add randomized colors, stay in canvas, and allow use of clipboard as on option other than a png? this sucker might be able to help,

maybe somehow work together, or help them fold in custom shapes and no shape overlap into theirs.

OK thank you for humoring my pie in the sky ideas, and thank you for this awesome plugin.

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16 minutes ago, Klutz said:

hey, not to be absolutely crazy, but you think you could ...

 

@TechnoRobbo has "retired" from this forum, but he gave us permission to maintain his plugins.

 

16 minutes ago, Klutz said:

... add randomized colors

 

So instead of an image, it would just be a blob of color? Please explain.

 

 

17 minutes ago, Klutz said:

stay in canvas

 

That's already a feature:  'Constrain to Selection'

 

16 minutes ago, Klutz said:

allow use of clipboard as on option other than a png?

 

Yes, that would be possible.

(September 25th, 2023)  Sorry about any broken images in my posts. I am aware of the issue.

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My Gallery  |  My Plugin Pack

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  • 1 month later...
On 9/11/2014 at 10:49 AM, TechnoRobbo said:

TechnoRobbo's Custom Random Filler 

 

(AKA Custom Shape Filler)

 

 

(This one was a request)

 

 

Fills your image with a png in varying sizes and rotation

 

 

 

 

 

V1.5.1 has a surrender mode 

 

 

In regular mode it will not place an image that does not fit the settings but it will make 10000 attempts per image clone to try fit the image.

 

 

In Surrender Mode if the plugin is required use settings that limit it's options for image placement it will make 3000 attempts then surrender and place the image in a random location.

 

 

 

 

 

v1.5.0.+ New "No Overlap" option

 

 

 

 

Hidden Content:
 

v 1.4.7 sort by size for depth effect

 

 

 

v 1.4.5 Ability to use SpriteSheets

 

v1.4.3 boxes manually input parameters

 

v1.4.1

 

Constrain to Selection

 

Progress Bar

 

Plugin Browser Compatible

 

 

 

 

 

v1.3 fixes the selection region bug

 

V1.2 Rotation Limits and Truly random distribution

 

V1.1 - shadows

 

 

 

Menu: Effect ->Render

 

 

RandomFillerMenu.PNG?raw=1

 

 

 

 

 

 

 

 

 

 

 

 

Sprite Sheets

 

 

 

 

 

 

 

 

 

CustomFiller.png?raw=1

 

 

 

 

 

LetItSnow.png?raw=1

 

 

 

 

 

 

 

 

Sparky2.png?raw=1

 

 

 

 

 

BloodRain.png?raw=1

 

 

 

 

 

VS Source Code for Programmers

 

 

 

 

 

TRsCustomRandomFill.zip 172.85 kB · 1,810 downloads

 

 

Which one is the paint.net addon because I'm on my phone about to sleep because if I download dll it won't work for my device it will say it doesn't work on DOS

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1 hour ago, JerryIsARetartMouse said:

Which one is the paint.net addon

 

The Zip File is at the bottom of the first page. 

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How I made Jennifer & Halle in Paint.net

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"Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon.

 
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10 hours ago, Pixey said:

 

The Zip File is at the bottom of the first page. 

Thank you!

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