I saw Ash's tutorial on making realistic eyes (find it [topic='12186-s3d2realistic-eyeseasyslit-pupil']Here[/topic]) that inspired me to write this tutorial on Semi Realistic eyes. These are great for things like IMVU/Second Life, Blender, Poser, The Sims 2 and any other game/program that calls for a flat image over a 3D one. I pre wrote this so I could get some advice from friends, so, without further ado... My Semi Realistic Eye tutorial...
You will need the following Effects for this tutorial:
[topic="8375"]Object Align[/topic] or [topic="4193"]Align Object[/topic]
Here is a finished version of the eye:
Of course this is only the basic eye. I have no idea how to do shading etc.
Anyway on with the tutorial...
Start of with a blank square image. Size doesn't matter, but for this tutorial, I will be using 256px2
Choose your first two colors. Keep in mind these are the darkest colors for your iris. I'm going to use #00AE11 and #87AD1F (Copy and paste the HEX codes for these, you will need them later)
Go to Effects/Render/Random Lines and set it up like this:
Now lighten the colors you are using. I'm going to use #56AD5D and #94AA55
Go back to Effects/Render/Random Lines and set it up like this:
Lighten the colors again. I'm using #80AA82 and #9DA87E
Again go to Effects/Render/Random Lines and set it up like this:
Go back to your original colors and keeping the settings the same this time... do random lines again.
Now go to Effects/Distort/Insideout.
Your image should now look similar to this:
Click the magic wand and set it to global. Click the background of your image and then pres Ctrl + I to invert the selection.
Go to Effects/Blur/Zoom Blur and set it up like this.
Create a new layer. This is your pupil.
With the circle tool, create the pupil. Make sure that it doesnt dominate the eye, but not too small that it underestimates the eye either.\
Go to Effects/Object Align/Align Both to make sure it is centered.
It should look something like this now:
Now go to Effects/Blurs/Fragment and set it up like this:
Create a new layer. This will be the shine on the eye. You can do shine many ways, but I prefer to use dots. The shine is what adds the realism and life to the eye.
So using a white brush, add some shine around the pupil maybe overlapping onto the iris. Its really up to you.
Now go to Effects/Blurs/Average Blur and set it to a radius of 4.
Flatten your image and save.
There you go a finished, semi realistic eye.
From here on in, you can do what you want with it. My eye is a bit dull, so I messed around with curves a bit and am finishing on this:
Well I hope this tutorial has helped in some way. I remember I used to struggle making eyes like this, and as I fail at painting (Both in real life and digitally) I used to make it with lots of jitter, Polar Inversion and came up with half rate eyes. Now I do this and it is not only easier, but faster once you get the hang of it.
You can see other versions of my eyes using the same technique [topic='23378-toxicdjs-gallery']here[/topic] in my gallery under "Eyes".
Please post your creations underneath in the replies... I would love to see what you have all come up with.
Edited by Ego Eram Reputo, 05 December 2011 - 07:52 AM.
Added plugin links