null54

WebP Filetype (2017-02-03)

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Updated to use WebP 0.6.0, file version updated to 1.0.6.0.

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<3Dear @null54!

 

Thank you so much for the new version.  :coffee: :cake:

*Sorry! I'll be back tomorrow to give you a reputation.

Edited by Seerose
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7 hours ago, skrowl said:

Since you were able to port google's webp encoder to Paint.NET, do you think it would be possible to port their new jpeg encoder as well?

 

That encoder appears to be a standalone executable, so it should be possible to export a temporary image from Paint.NET and read the processed JPEG image from disk.

My Optimized JPEG FileType already does this with jpegtran.

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On 3/17/2017 at 1:02 AM, null54 said:

 

That encoder appears to be a standalone executable, so it should be possible to export a temporary image from Paint.NET and read the processed JPEG image from disk.

My Optimized JPEG FileType already does this with jpegtran.

 

That's correct.  Bins are here: https://github.com/google/guetzli/releases and the only parameter is --quality Q, where Q is an integer 0 - 100, 100 being the best, similar to libjpeg.  I think the first step would be to save it to a RGB png (without alpha) temp file, run it through the exe, then delete the temp file.

Edited by skrowl
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Considering the amount of time it takes to encode images (we're talking minutes here), a Guetzli plugin seems like it would provide a very poor experience.

Not to mention the very high memory usage.

 

Sure, not all images/photos are high resolution and thus won't take so long, but still, anything more than a few seconds is pushing it.

My 2 cents.

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