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How to create a "earth type" planet texture


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#1 Midgetalien

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Posted 29 October 2009 - 09:46 PM

Hey there, this is my first tutorial so bare with me! let me know
of any mistakes or how terrible it is!

so lets begin!
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firstly find a land texture that you are going to use as your base. This could be cracked earth,
lumpy terrain, ect.... for the basis of this tutorial i will be using this texture found via google:

Posted Image

ok start off by opening paint.net to a 800x600 canvas. open a new layer and put your basic
texture on to it. As you may notice, it may be too small. BUT thats ok. Just copy and paste
untill the whole canvas is filled up. you should have something like this:

Posted Image

As you can see from mine there are plenty of seams. But dont worry about fixing this up,
it will be a waste of time as they dont become noticable later on.

next create a new layer and fill this in green (not a bright green). Set the layer opacity between
85 - 90% ( i used 80) what this does is it gives a green tint to the texture. We are trying to
create an "earth like planet texture" so some green is needed. You should have something lik this:

Posted Image

Thats the easy part over and done with! Next wee are going to add water to our planet texture.
creat a new layer and call this "water". Now with the paintbrush tool, select a meduim blue colour
and begin outlining your oceans and lakes. For rivers i reconmend using a brush width between 1 and 4
pixels. Eventually you should have something like this:

Posted Image

Now create a new layer and call it "deep water". The idea here is to select a darker shade of blue and then
paint, in the middle of your large water areas (lakes and oceans) to create the sense of deep water. Keep
away from the shore line! You will see why in a second.

Once you have your deep water areas, apply a fragment blur with the settings: count 4, distance 8.
after this, apply an average blur of a strength between 8 and 10 ( i normally use 10). You should have something like this:

Posted Image

We now have deep water, yay! But we need a shore line. So create a new layer and call this "shore water". Take the
paintbrush tool with a pixel width of between 6 - 8 and map out your shorline, following the origonal shape of your water.
What your aiming for is to put the shoreline at the edge of your water. Once you have finished add a fragment blur of 4, 8 again and then add an average blur of 10.

you should have something like this:

Posted Image

Now we want to add some climate to the texture, not much though. Create a new layer and call this "yellow". On this layer
create a yellow eclipse accross the centre of your texture, keeping well away from the top and bottom edges. Erase any pats that go over any water (including rivers). you should have something like this:

Posted Image

But what a mess! open up the "yellow" layers properties and change the blend mod to overlay. Next change the opacity to 35. The yellow blob becomes almost invisible, but yet adds a strange sense of climate to the picture:

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Now lets create some atmosphere! Create a new layer and call this "clouds". Change your prmary colour to black with a transparancy of 0. Have your secondary colour as white. Now go to effect -> render -> clouds. You can play with the cloud settings but i find these to be good ones: Scale 535, roughness 0.65.

you should have something like this:

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....and your done! All finished, you now have an "earth like texture" for your planet :)

Of course dont stop there! You could try adding in some icecaps:

Posted Image

So what can you do with this texture? create a planet of course!
Heres my finished planet:

Posted Image

Feel free to post your attempts, i hope the tutorial was easy to follow and to understand :)

=MA=
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#2 yellowman

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Posted 30 October 2009 - 03:21 AM

Nice one, hope it was 100% PDN, the texture on the planet looks very good.
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#3 Sharp

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Posted 30 October 2009 - 04:02 AM

Nice one, hope it was 100% PDN, the texture on the planet looks very good.


firstly find a land texture that you are going to use as your base. This could be cracked earth,
lumpy terrain, ect.... for the basis of this tutorial i will be using this texture found via google:

:?
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#4 Midgetalien

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Posted 30 October 2009 - 01:26 PM

Nice one, hope it was 100% PDN, the texture on the planet looks very good.


Everything apart from the basic texture is all PDN. I supose it could be possible to even create a basic land texture in PDN to work from.

Essentially i use a base texture and work up from that. so its about 85-90% PDN
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#5 theonlychad

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Posted 30 October 2009 - 01:31 PM

hmmm maybe my concrete texture tutorial could be applied to this :wink:
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#6 Onemorelevel

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Posted 31 October 2009 - 05:27 AM

Its good, but shouldnt it go into the texture tuts?
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"Being calm can work wonders"

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#7 Midgetalien

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Posted 01 November 2009 - 01:20 PM

Its good, but shouldnt it go into the texture tuts?

hmmm possibly, how do i get it moved?
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#8 Ego Eram Reputo

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Posted 01 November 2009 - 11:18 PM

Its good, but shouldnt it go into the texture tuts?

Yup, thats a good place for it.

hmmm possibly, how do i get it moved?

The newest Moderator to the rescue!

<Moved to Textures>
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#9 h3llb0yn3cr0

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Posted 09 November 2009 - 05:46 AM

To remove seams, you could play around with the tile image plugin to fix it slightly, or you could just resize the whole thing and try sharpening it when it comes out blurry.

Anyway, I'm bookmarking this. Some good planet textures are what I really need now... good part about the clouds too!
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#10 PND fan2000

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Posted 15 November 2009 - 03:06 AM

heres my go at it(i have a 3D shape plugin)
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my dragonadoptors page: http://galacticruler...m/dragon_288476

#11 PND fan2000

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Posted 15 November 2009 - 02:54 PM

2nd try
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my dragonadoptors page: http://galacticruler...m/dragon_288476

#12 Midgetalien

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Posted 17 November 2009 - 09:33 PM

Nice! Your second one is cool. In your first one i like the idea of the smaller islands.

You might want to try to "blend" the shorline water more though. Try applying more blur and play with opacity and see what you get :)
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#13 stellabear1

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Posted 02 December 2009 - 02:51 PM

Thank you for this! Can you check your spelling? I saw a lot of misspelled words. I will post mine soon. :D
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#14 slyor64

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Posted 18 February 2010 - 09:11 AM

This is a really great idea, but if you use "Distort > Dents" on the water, you get a much cooler effect.
Like I did on the texture. Its only the red parts. UIt waves around the grey land
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#15 pyrochild

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Posted 18 February 2010 - 06:26 PM

This is a really great idea, I'm really happy for you, Imma let you finish
but if you use "Distort > Dents" on the water, you get a much cooler effect. but Dents had one of the best effects of all time.
Like I did on the texture. Its only the red parts. One of the best effects of all time!

OK, Kanye.
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#16 Ryberg360

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Posted 18 February 2010 - 09:18 PM

That is SOOOOO 2009 Pyro :)
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#17 ~ROFLCOPTER~

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Posted 19 February 2010 - 01:32 AM

Good job dude. If only someone could recreate Pandora where a whole bunch of blue people run around! ;)
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#18 0(-.-)0

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Posted 19 February 2010 - 01:57 AM

That was a racist comment. You seem to be against blue people.
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#19 ~ROFLCOPTER~

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Posted 19 February 2010 - 02:30 AM

All men are equal in the image of God. Including blue people.
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#20 0(-.-)0

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Posted 19 February 2010 - 03:26 AM

Amen.
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