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Techniques for colouring gem shapes (for experienced users)


Red ochre

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I like the 'laser' light beams coming out of the gem too! B)
Perhaps explore the laser idea more?... some 'pink panther' like security device (laser beam broken, alarms sound)?
Or if they are glints of light try spectrum colours in the light 'flares'?
Great the way it is though! (but agree with Lynxster about AA'ing the edges) - Good to see what you are coming up with - thanks for posting it! ;)

 

Edit: The edges look better now. ;)

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Red ochre Plugin pack.............. Diabolical Drawings ................Real Paintings

 

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I like the 'laser' light beams coming out of the gem too! B)

Perhaps explore the laser idea more?... some 'pink panther' like security device (laser beam broken, alarms sound)?

Or if they are glints of light try spectrum colours in the light 'flares'?

 

 

Sharing is caring, so I'll share the tips right here.

 

Well, to get this special effect, I have to change some of the original procedures.

 

1. Motion Blur method and Splinter Blur method are staying the same.

2. Changes were been made to Gradient Galore Method and Bevel Object Method.

 

It'll be a very long writing to explain the changes, so I decide for writing short notes and pictured diagrams to make things easier.

 

Here are the tips to get this special effects ( uniquely to this gem, you can alter this according to your own case ) :

 

c99720d.png

 

(a) Regular fill tool, Normal 255
( b ) Regular gradient fill ( Radial ), Normal 137
( c) Regular gradient fill ( Radial ), Screen 64
(d) The Gem Shape original frame, Line width 1, Normal 255
(e) The Gem Shape filled with Gradient Galore, Normal 255.
(f) The Gem Shape filled with Gradient Galore, Gaussian Blur ( try and success ), Normal 255.
(g) Regular fill tool ( Royal Blue ), Gaussian Blur ( try and success ), Normal 73
(h) Gradient Galore, Screen 39
(i) Gradient Galore, Overlay 19 ( Note : This layer is optional )
(j) Regular fill tool ( white ), Screen 39
(k) This layer following Red Ochre's procedures, put into Glow 43 after merging those layers.
(l) This layer following Red Ochre's procedures, however filled by regular gradient fill tool instead of gradient galore ( to emulate glassy effect from my glassball siggie ), Reflect 129
(m) Regular fill tool, Screen 178
(n) Following Red Ochre's procedure to get Object, then select that Object and run Boltbait's Bevel Selection, Screen 88
(o) Following Red Ochre's procedure to get Splinter layer, Color Dodge 101
(p) Copy layer (o), Gradient Galore, Color Dodge 148
(q) Duplicate Splinter layer, Gaussian Blur ( try and success), Overlay 88
( r) Run Red Ochre's Highlight plugin, choose Venus 5 Ways. 
 
All the best !
Edited by Nai
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Here are another tip ( to create emerald, shappire, ruby or any possible gems ) :

 

 

Nice technique! I'll have to try it out.

 

Thank you, Nai!     :mrviolet:      :mtdew:  :cake:

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Nice technique! I'll have to try it out.

 

Thank you, Nai!     :mrviolet:      :mtdew:  :cake:

 

Welcome !

 

However, using silver/mirror texture on diamond/moonstone/opal or other fair-coloured stone needs a different technique. I'm still experimenting with it. 

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Added PDF link and also changed links to clickable thumbnails.

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