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jackhigh24

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  1. hi @Ego Eram Reputo thanks for the reply, yes its a png and like i said i can save it and it keeps the white transparent background white 0 alpha, but if i resize the image then use the colour select tool to see what the transparent background colour is then its black 0 alpha, i need it to stay white 0 alpha.
  2. hi all, iv drawn an image in white on a transparent background that was filled with zero alpha white, iv saved it and can reload it back up and the transparent background is maintained as zero white alpha, now i want to resize it smaller but when ever i do the transparent white background turns to transparent black, i need to keep it transparent white, how do i do that, same goes for if you copy paste it its turn to a black transparent to.
  3. ye its ok i decided to write my own, not for paint net as i don't know what code that uses, i wrote it so i can use it live within my games to plot out where i want collisions to take place, it lets me scroll through a game level and mark out visually where i want a collision cell and then saves the positions to a ini file so that i can just copy paste them into a data table.
  4. umm, how does this work, is there any instructions for it, i cant find any, all it does is fills the image with a load of x: every 16 by 16 cell, i cant see how that translates in to a cell number, toe_head2001 battle ship grid is closer to what i wanted just using numbers instead of letters, or an adjustable ruler that we can set the markings based on how many pixels we count as one mark.
  5. sorry im not very clear, i did mean set the 0 from top left of the image but instead of the ruler being in pixels cm inch that it could show the cells or grid squares so its marks are what ever we set in the grid sizes. EDIT il try and explain an example, say i have a image 1024w x 128h in pixels and i divide it by 16 along the x and 16 along the y, it would give me a grid with 0 to 63 cells along the x axis and 0 to 7 along the y axis, id like the ruler to show it as 0 to 63 so i would know what cell im in, as at the moment i have to count along and down for every cell i need to put a mark in, if that was a big image then it would be nearly impossible to not lose count, im tuning a image into cell number so i can use them in a 2d array to store info in the cell.
  6. hi all, im looking for a ruler that i can set to the cell size of a grid, so like that grid maker plug in but the rulers on paint net line up with the cells that it makes, numbered from 0 top left across and down from top left at 0, or does anyone know of a program that i can load an image into, then divide by what ever grid size and get the cell positions, thank you for any help.
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